Image of Hanging Out, Messing Around, and Geeking Out :Kids Living and Learning with New Media

Electronic Resource

Hanging Out, Messing Around, and Geeking Out :Kids Living and Learning with New Media

Tempat Terbit Cambridge
Penerbit The MIT Press
Tahun Terbit 2013

EB03878K302.23083 ITO hTersedia
Judul Seri
-
No. Panggil
302.23083 ITO h
Penerbit
Cambridge : The MIT Press.,
Deskripsi Fisik
XIX, 419 p.
Bahasa
English
ISBN/ISSN
9780262518543
Klasifikasi
302.23083
Tipe Isi
text
Tipe Media
computer
Tipe Pembawa
online resource
Edisi
-
Subjek
Info Detail Spesifik
-
Pernyataan Tanggungjawab

An examination of young people's everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use.Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings—at home, in after-school programs, and in online spaces.Integrating twenty-three case studies—which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups—in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.

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